Kröl version 0.02 ! Added skills and magic
Kröl » Devlog
Hi everyone,
I just published a new version of the game here.
The main changes are the following:
- The player chooses at the beginning of the game a "way" card (Strength, Guile or Wisdom) and an "attribute" card (Constitution, Agility, Mental)
- Depending on the cards chosen, the player will have access to various skill cards over the levels (Dodging, Lockpicking, Trap Detection... 19 skills available in total)
- The Wisdom path gives access to magic, which, like the skills, gives access to different spell cards (among 10 spells in total) depending on the attribute chosen
- Traps appear from level 2. They can be spotted (with difficulty) with the naked eye or with an ability or a spell. An ability can also be used to deactivate them.
- The interface has been tweaked, especially to integrate mana and spell cards, but also to add the character sheet and improve the map display
- Added level 4 with a new environment
Here is the complete changelog (changes as of first released version):
Gameplay changes:
- introduction of skill cards (3 paths, 3 attributes and 19 abilities)
- introduction of magic (10 spells)
- integration of the mana score, with associated fountains and potions
- integration of a stealth score
- integration of traps, skills and associated spells (Detection/Deactivation)
- integration of actions related to the abilities lockpicking (doors and chests) and charge
- integration of actions related to teleportation, magic attack and opening spells
Interface modifications :
- added the character sheet in a left pane, displayed the map in the right pane
- integration of the mana score and spell cards
- materialization of the remaining duration for the concerned spells
- display of the remaining percentage for health and mana regeneration
Graphic changes :
- colorization and animation of messages appearing "in game
- red coloring of the player and the enemies when they receive a blow
- animation when enemies die (upward movement)
- transparency of the walls accentuated according to the position of the mouse and the player
- improved trajectory of characters' movements
+ sound modifications, various fixes
If you had already installed the game, loading a game in progress should not work because the structure of the save file has changed.
Future updates should be more frequent; I'll come back here to let you know.
Hope you enjoy,
Thierry
Files
krol.zip 49 MB
Feb 02, 2023
Get Kröl
Kröl
Turn based isometric dungeon crawler
Status | Prototype |
Author | krol-game |
Genre | Role Playing |
Tags | Board Game, Dungeon Crawler, Isometric, Medieval, Procedural Generation, Prototype, Roguelike, Roguelite, Singleplayer, Turn-based |
Languages | English, French |
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